Rename verticies
Open
A - Mesh
Good First Issue
P - Soon
Refactor
- Dominant language
- Rust
- Stars
- 6
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
The current vertex naming scheme is a little silly (N - normal, C - color, T = tex, T = tan/bitan). It might be time to come up with a better one. Any ideas?
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