flathub / flathub/org.godotengine.godot.BaseApp
Make branch versioning include the patch version number
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enhancement
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Description
It would be good to have, e.g. 3.2, 3.2.1 as seperate versions, because a game that builds upon this flatpak may not have made the jump from 3.2 to 3.2.1 yet when the BaseApp upgrades, leading to potential bugs.
For example, I've been trying to build a flatpak for Super Tux Party depending on this BaseApp. It crashed because I accidentally exported the game with 3.1, but the 3.1 BaseApp version is actually 3.1.2, which caused the godot-runner to crash on startup
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