flathub / flathub/com.valvesoftware.Steam

Insurgency inconsistent successful launch rate

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Dominant language
Python
Stars
421
Forks
78
PR merge metrics
No merged PRs in 30d

Description

**Game information**
Insurgency

**Distribution name and version where applicable**
NixOS 25.05

**Flatpak info**
Flatpak 1.16.0
nvidia-570-86-16
default
host

**Problem description**
Very inconsistent success rate of launching the game, majority of the time game doesn't launch at all, very rarely it does.
Not related to library issue that plagued in the past due to the block-list existing for this game.

```
chdir "/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/insurgency2"
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Game Recording - would start recording game 222880, but recording for this game is disabled
Adding process 639 for gameID 222880
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
Adding process 640 for gameID 222880
Adding process 641 for gameID 222880
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
pid 737 != 733, skipping destruction (fork without exec?)
pid 742 != 733, skipping destruction (fork without exec?)
Adding process 733 for gameID 222880
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
pid 763 != 733, skipping destruction (fork without exec?)
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
shared-library-guard active for /home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/insurgency2/insurgency_linux
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Blocked library /home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/insurgency2/bin/libgcc_s.so.1
Adding process 764 for gameID 222880
Adding process 765 for gameID 222880
Adding process 766 for gameID 222880
SDL video target is 'x11'

SDL failed to create GL compatibility profile (whichProfile=0!

03/02 17:15:14 minidumps folder is set to /tmp/dumps
03/02 17:15:14 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20250128005041)/tid(774)
03/02 17:15:14 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(774)
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system supports the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
This system supports the OpenGL extension GL_ARB_buffer_storage.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
Setting breakpad minidump AppID = 222880
malloc(): invalid size (unsorted)
/home/x/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/insurgency2/insurgency.sh: line 65: 766 Aborted ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "-game insurgency" "$@"
gamemodeauto:
Game Recording - game stopped [gameid=222880]
Removing process 766 for gameID 222880
Removing process 765 for gameID 222880
Removing process 764 for gameID 222880
Removing process 733 for gameID 222880
Removing process 641 for gameID 222880
Removing process 640 for gameID 222880
Removing process 639 for gameID 222880

(process:774): GLib-GObject-CRITICAL **: 17:15:19.280: g_object_unref: assertion 'G_IS_OBJECT (object)' failed

```

**Does this issue reproduce with native Steam**
**No**

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the launch failure with the Flatpak Steam setup and inspect insurgency.sh at line 65 alongside the shared-library-guard and malloc() abort messages in the report. Done means Insurgency launches consistently through Flatpak without the reported abort.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux, nixos
Domain
desktop, operating-systems
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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