flame-engine / flame-engine/flame
Dragonbones runtime support in flame
- Dominant language
- Dart
- Stars
- 10.8k
- Forks
- 1k
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 21
Description
### Problem to solve
spine 2D animation as well as Rive animations are not free. I mean we need to purchase a plan in order to export or even use those. Dragonbones is a free alternative to Spine 2D animations. Adding this to flame would solve the purpose of using vector animations and skeletal animations while keeping everything free for developers to develop as that is opensource.
### Proposal
just like **flame_spine** package is added for flame engine. Please add **flame_bones** package for flame engine too so we can use dragonbones animation in flame.
### More information
_No response_
### Other
- [ ] Are you interested in working on a PR for this?
Contributor guide
Research direction
Start by reviewing the existing flame_spine package and how it is added to the Flame engine. Then determine the DragonBones runtime and package scope required for a flame_bones package, including what animation support must be covered. Done means a defined integration that lets Flame developers use DragonBones animations, with appropriate validation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- dart
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100