flame-engine / flame-engine/flame

Dragonbones runtime support in flame

Open
#3,788 1 comment 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Dart
Stars
10.8k
Forks
1k
Avg merge
1d 20h
Merged PRs (30d)
21

Description

### Problem to solve

spine 2D animation as well as Rive animations are not free. I mean we need to purchase a plan in order to export or even use those. Dragonbones is a free alternative to Spine 2D animations. Adding this to flame would solve the purpose of using vector animations and skeletal animations while keeping everything free for developers to develop as that is opensource.

### Proposal

just like **flame_spine** package is added for flame engine. Please add **flame_bones** package for flame engine too so we can use dragonbones animation in flame.

### More information

_No response_

### Other

- [ ] Are you interested in working on a PR for this?

Contributor guide

Open the contributing guide

Research direction

Start by reviewing the existing flame_spine package and how it is added to the Flame engine. Then determine the DragonBones runtime and package scope required for a flame_bones package, including what animation support must be covered. Done means a defined integration that lets Flame developers use DragonBones animations, with appropriate validation.

Written by the indexing model from the issue text.

Assessment

Tech stack
dart
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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