firtoz / firtoz/Unity3D-TextureAtlasSlicer

Sometimes you need to click slice twice to see the results

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#1 0 comments 0 reactions 1 assignee Claimed by @toxicFork View on GitHub
bug
Dominant language
C#
Stars
140
Forks
29
PR merge metrics
No merged PRs in 30d

Description

I think that's because the texture importer is being updated multiple times:
- set sprite import mode to multiple
- set the sprite sheet of the importer

Possibly the importer may need to be updated in order to prevent double slicing actions.

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