firtoz / firtoz/Unity3D-TextureAtlasSlicer
Sometimes you need to click slice twice to see the results
Open
bug
- Dominant language
- C#
- Stars
- 140
- Forks
- 29
- PR merge metrics
- No merged PRs in 30d
Description
I think that's because the texture importer is being updated multiple times:
- set sprite import mode to multiple
- set the sprite sheet of the importer
Possibly the importer may need to be updated in order to prevent double slicing actions.
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