firtoz / firtoz/Unity3D-Plane-Clipping

transparent !

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enhancement question
Dominant language
ShaderLab
Stars
88
Forks
16
PR merge metrics
No merged PRs in 30d

Description

hi , ty for this great work , i just wondered that how i can make this shader transparent ?
cuz , this works great on 3d objects , but when i want to use a 2d plane , and add a sprite to it , it's not cool ! is there any way to i make this transparent ?
ty again :)

Contributor guide

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Research direction

Reproduce the report in Unity with a 2D plane containing a sprite, then inspect the repository’s standard-shader extension for plane clipping. Done means the clipping effect supports the reported transparent 2D-plane use case; no file or test is named, so identify the relevant shader entry point before changing anything.

Written by the indexing model from the issue text.

Assessment

Tech stack
unity
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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