fireclawthefox / fireclawthefox/SceneEditor

Display Region calculation is slightly incorrect when embeded

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bug
Dominant language
Python
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22
Forks
4
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No merged PRs in 30d

Description

If the SceneEditor is run in a non-fullscreen frame (as opposed to as it is when run from SceneEditors main), the display region is not correctly calculated on the bottom end.

Also it seems the axis in the top right is a little too high if it's not caused by the display region calculation. Needs investigation.

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