firebase / firebase/quickstart-unity

[Bug] Crashlytics not tracking non-fatal issues

Open
#942 6 comments 15 reactions 0 assignees View on GitHub
api: crashlytics type: feature request
Dominant language
C#
Stars
923
Forks
456
PR merge metrics
No merged PRs in 30d

Description

[REQUIRED] Please fill in the following fields:
Unity editor version: 2018.4.30f1
Firebase Unity SDK version: 6.15.2
Source you installed the SDK: Unity Package Manager
Problematic Firebase Component: Crashlytics
Other Firebase Components in use: Messaging, Dynamic Links, Analytics, Core
Additional SDKs you are using: Facebook, Ads
Platform you are using the Unity editor on: Mac
Platform you are targeting: Android/iOS
Scripting Runtime: IL2CPP

[REQUIRED] Please describe the issue here:
Since migrate to .net4 and install Firebase 6.15.2 from Unity Package Manager, our application has stopped reporting non fatals but continues to report crashes.
We have already tried to uninstall and install firebase but without success.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.