firebase / firebase/quickstart-unity
The project's Bundle ID is inconsistent with either the Bundle ID in 'GoogleService-Info.plist', or the Bundle ID in the options if you are using a customized options
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- C#
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Description
I was trying to build a unity game and deploy it to both android and IOS. It uses firebase auth and realtime database to store user data. I used https://firebase.google.com/docs/unity/setup process. to build to both android and IOS. my android works fine. however I have been stuck on the IOS. I have Xcode 14.2 and cocoa pods 1.12.0 versions installed. I have checked the bundle identifier matches both the firebase project settings and in the Xcode project and the unity project as well. I have deleted the plist file several times and imported new ones same issue. clean the project and built the project again same issue.
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