firebase / firebase/quickstart-unity
[FR] Ability to remove custom key
Open
api: crashlytics
type: feature request
- Dominant language
- C#
- Stars
- 923
- Forks
- 456
- PR merge metrics
- No merged PRs in 30d
Description
Hi! It would be cool if it was possible to delete a custom key when it is no longer needed.
Example: when entering the game screen, I create a custom key "level_config", in which I specify some data (level id and etc.). After exiting the game screen, I no longer need to see this key in the list in the next possible error (of course, if it happened not on the game screen).
Now I can clear the key value, but it will still remain in the list. If there are many such keys depending on some condition, then the list will turn into a mess!
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