firebase / firebase/quickstart-unity

[FR] Ability to remove custom key

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#1,168 4 comments 1 reaction 0 assignees View on GitHub
api: crashlytics type: feature request
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C#
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Description

Hi! It would be cool if it was possible to delete a custom key when it is no longer needed.

Example: when entering the game screen, I create a custom key "level_config", in which I specify some data (level id and etc.). After exiting the game screen, I no longer need to see this key in the list in the next possible error (of course, if it happened not on the game screen).

Now I can clear the key value, but it will still remain in the list. If there are many such keys depending on some condition, then the list will turn into a mess!

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