firebase / firebase/firebase-unity-sdk
[FR] Add option not Adding Crashlytics Run Script to the Xcode project's Build Phases
Open
api: crashlytics
type: feature request
- Dominant language
- C#
- Stars
- 320
- Forks
- 60
- Avg merge
- 11h 15m
- Merged PRs (30d)
- 11
Description
### Feature proposal
I am using the Unity project as a library that is part of my app which has imported the `FirebaseCrashlytics` and added the crashlytics run script. Therefore, I would like to get rid of the related run script generated from Unity build. Although I can remove if manually in XCode, I still would like to know if we can have an option to determine adding the Crashlytics Run Script or not?
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