[QUESTION] Accessing Metadata As Buffer Rather Than Saving
Open
- Dominant language
- Rust
- Stars
- 88
- Forks
- 19
- PR merge metrics
- No merged PRs in 30d
Description
I was wondering if there was a method to access the adjusted metadata as a byte array? For example, I understand the workflow to be:
- load file either from buffer, file path, or APP1 segment
- adjust metadata
- save the adjusted metadata to a file on disk
Since it is possible to load the file from a buffer, is there a way to access the adjusted metadata as a buffer?
Contributor guide
Assessment
This issue has not been assessed yet.