faressoft / faressoft/terminalizer
Include a pause before looping
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- Dominant language
- JavaScript
- Stars
- 16.2k
- Forks
- 519
- PR merge metrics
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Description
Hey, would it be possible to include a new parameter to include a pause at the end, before looping the animation?
That parameter would be very useful, for example to be able to lower `maxIdleTime` to a very low number, like 100ms, to make one appear to push keys super fast throughout the animation, but still get a pause at the end of **3s** for example, for others to be able to read the screen before looping... Should also be simple.
Thank you!
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how the animation loop handles maxIdleTime and where command-line parameters are defined. The work is done when a new pause parameter can hold the final frame for a requested duration, such as 3s, before the animation repeats.
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Assessment
- Tech stack
- javascript
- Domain
- cli
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100