facebookresearch / facebookresearch/pytorch3d

ShapeNet TextureUV support (by combining multiple texture images)

Open
#694 5 comments 0 reactions 1 assignee Claimed by @patricklabatut View on GitHub
enhancement question
Dominant language
Python
Stars
10k
Forks
1.5k
PR merge metrics
No merged PRs in 30d

Description

Hi,
I am working with the ShapeNet dataset and Pytorch3D loads the textures as TextureAtlas, is there a way to convert this TextureAtlas into TextureUV? Or can I load them as TextureUV on my own? But they have multiple texture images per obj file, does Pytorch3D support loading TextureUV from multiple texture images? Thank you.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.