facebookresearch / facebookresearch/pytorch3d
ShapeNet TextureUV support (by combining multiple texture images)
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Description
Hi,
I am working with the ShapeNet dataset and Pytorch3D loads the textures as TextureAtlas, is there a way to convert this TextureAtlas into TextureUV? Or can I load them as TextureUV on my own? But they have multiple texture images per obj file, does Pytorch3D support loading TextureUV from multiple texture images? Thank you.
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