facebookresearch / facebookresearch/pytorch3d

Allow saving OBJ files with UVs without the requirement of having passed in texture_map

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#2,001 7 comments 0 reactions 0 assignees View on GitHub
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Description

Allow saving OBJ files with UVs without the requirement of having passed in texture_map in pytorch3d/io/obj_io.py. The current code ties UV saving to texture/material writing. It should be possible to write UVs without this texture map requirement.

Thanks.

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