facebookresearch / facebookresearch/pytorch3d
Allow saving OBJ files with UVs without the requirement of having passed in texture_map
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- Python
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Description
Allow saving OBJ files with UVs without the requirement of having passed in texture_map in pytorch3d/io/obj_io.py. The current code ties UV saving to texture/material writing. It should be possible to write UVs without this texture map requirement.
Thanks.
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