Feature Request: exportable connection keys for ConnectionHandler.getConnectionId
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- Dominant language
- Rust
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Description
Currently, the key field for getConnectionId takes a plain string value that isn't generated. This requires the user to define the key, which can be quietly invalidated on a connection deletion or name change, and create subtle bugs.
It would be nice if it were possible to import the connection key value from the defining operation's generated file, so an invalidated key would cause an immediate and obvious error.
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