facebook / facebook/buck2

Verilog rules in prelude

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prelude
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Rust
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Description

Hey! I've been working on some hardware dev in Buck2 over the last several months and have built up a set of Verilog rules + rules for associated tools like Verilator. I'm not entirely sure of the process of adding things to the prelude, but I'd be interested in contributing these if there's interest.

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