esphome / esphome/feature-requests

Pong

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Type: Display
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Description

**Describe the problem you have/What new integration you would like**

This:
![Pong GIF animation](https://camo.githubusercontent.com/ea81f20154cf51ad28d9f626824fcc255045af99d6c7630d96ae833cbfd03c75/68747470733a2f2f707967616d652d6c6561726e696e672d656e7669726f6e6d656e742e72656164746865646f63732e696f2f656e2f6c61746573742f5f696d616765732f706f6e672e676966)

To be played on any ESPHome supported screen, which has at least 4 rows and 8 columns.

**Please describe your use case for this integration and alternatives you've tried:**
The whole thing should be applicable as a lambda (pretty much like how [lcd_menu](https://esphome.io/components/display_menu/lcd_menu.html) is). Usable as a "hidden" functionality, a special trigger would show it with ESPHome automations :-)
Since it should be compatible with any display supported by ESPHome, resolution should be handled through configuration.

**Additional context**
1-player mode, when ESPHome handles one side, and the player handles the other side. Requiring one binary sensor to move the bar up or down (press = up, release = down)

2-player mode, with two binary sensors to be handled by two users.

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