ergor / ergor/mcworld

Set biomes when generating

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Dominant language
Java
Stars
8
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Now we get random biomes in generated map

Contributor guide

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Research direction

Start by tracing the map-generation entry point and the code that assigns biomes; the issue does not name files, tests, or a source for the intended biome values. Done should mean generated maps receive intentional biome assignments instead of random biomes, with the expected behavior confirmed against the project’s real-world map data.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
32/100

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