equinor / equinor/leaflet.tilelayer.gloperations
Shadows can stretch more than one tile away
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- Dominant language
- TypeScript
- Stars
- 30
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
Currently using the 8 adjacent tiles to calculate advanced hillshading (3x3 grid). The shadows could stretch more than a tile away which would create artifacts. Ways to address this:
- Add option for using larger (5x5) grid to calculate hillshading. Advanced hillshading is already a heavy operation and this would make it much heavier.
- Raise the light source so the shadows do not stretch that far
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