[DndActor]: dnd start (click) prevents bubbling of all further events (blur, etc).
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bug
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- Dominant language
- TypeScript
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Description
## Problem description
Currently, a simple click on `DndActor` prevents bubbling all the events, related to the other components, like blur on inputs. It leads to not losing focus on inputs and not emitting all other possible useful events.
There was some research in this area, but not finished yet: https://github.com/epam/UUI/blob/81ec744056e1dba282c63910bbd08e3ec9bcd760/uui-core/src/services/dnd/DndActor.tsx#L294
https://github.com/user-attachments/assets/7a7cd73b-81f3-4cec-a9ab-7350c0daee40
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