enginmanap / enginmanap/limonEngine

Animated and Transparent objects are not handled

Open
#93 0 comments 0 reactions 0 assignees View on GitHub
bug enhancement
Dominant language
C++
Stars
712
Forks
70
PR merge metrics
No merged PRs in 30d

Description

Seperation of transparent objects was not implemented fully to handle if an object is both animated, and transparent. It should be improved

Contributor guide

Open the contributing guide

Research direction

The issue names no files, tests, or entry points. Start by tracing the code that separates transparent objects and the handling of animated objects, then reproduce a case combining both; done means animated transparent objects are handled correctly without breaking either existing path.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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