enginmanap / enginmanap/limonEngine
Vertex shader has complex calculations that can be removed
Open
enhancement
- Dominant language
- C++
- Stars
- 712
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
Vertex shaders (animated and not) calculates inverse and transpose for world transform matrix. This should be done on CPU and passed to GPU.
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