enginmanap / enginmanap/limonEngine
Editor rendering doesnt use the program setting in render pipeline xml
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- Dominant language
- C++
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Description
```
Render Editor
4
./Engine/Shaders/Model/vertex.glsl
./Engine/Shaders/Model/fragment.glsl
True
```
yukarıdaki konfigürasyonu çalıştırdığımda aşağıdaki hatayı alıyorum.
`./Data/Shaders/ImGui/vertex.glsl could not be read. Please ensure run directory if you used relative paths.`
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