endolith / endolith/complex_colormap
Rotatable hue angle?
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- Python
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Description

Current colorscheme make sense if you remember ROYGBIV:
- R = positive real numbers
- Y = positive imaginary numbers
- G = negative real numbers
- B = negative imaginary numbers
but I could also see a mnemonic for G = positive and R = negative, due to G = Go and R = Stop, and similar to color scheme used in things like http://www.falstad.com/circuit/ or http://www.falstad.com/membrane/
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