Multiple obj model loaded in a scene
Open
auto-migrated
Priority-Medium
Type-Defect
- Dominant language
- HTML
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
```
i can't have multiple object in a scene,
how i'm suppose to do that? i looked into the source and it seems that system
just doesn't work that way , i have to load every mesh and fill vertex buffer
in code?...
```
Original issue reported on code.google.com by `anasv...@gmail.com` on 4 Jul 2014 at 12:31
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or concrete entry points are named. Start by tracing the scene/model loading path and how meshes populate vertex buffers; clarify the intended multi-object behavior before defining completion.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100