encima / encima/jsc3d

How to load diffuse, normal and specular texture

Open
#67 0 comments 0 reactions 0 assignees View on GitHub
auto-migrated Priority-Medium Type-Defect
Dominant language
HTML
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

```
My object loads fine but it's by default yellow. I can set it to white using
'ModelColor' and I can load for example my diffuse texture by adding a
JSC3D.Texture. But how do I load them all? They are defined in my mtl file but
not loaded.
```

Original issue reported on code.google.com by `petersav...@variousskies.com` on 14 Mar 2014 at 2:21

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing how JSC3D.Texture is used and how the MTL file is read, since the issue says the diffuse, normal, and specular textures are defined there but not loaded. Determine whether the existing loading path can handle all three texture types, and consider the issue complete when an MTL-defined object loads each texture correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.