high resolution texture
- Dominant language
- HTML
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Description
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setParameter('SceneUrl', 'calculatrice/001zb.obj');
viewer.setParameter('InitRotationX', 0);
viewer.setParameter('InitRotationY', 0);
viewer.setParameter('InitRotationZ', 0);
viewer.setParameter('ModelColor', '#FFFFFF');
viewer.setParameter('BackgroundColor1', '#FFFFFF');
viewer.setParameter('BackgroundColor2', '#383840');
viewer.setParameter('RenderMode', 'texturesmooth');
viewer.setParameter('Definition', 'high');
viewer.init();
viewer.update();
should i change or add a parameter to the canvas to get a full hd render.
or should i add a parameter to my mtl file.
thank in advance for your reply.
```
Original issue reported on code.google.com by `remib7...@gmail.com` on 30 Aug 2013 at 2:54
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the issue with calculatrice/001zb.obj, its 4096x4096 texture, and the canvas settings shown in the report. Inspect the texture and render configuration, including the referenced MTL data, and determine whether the viewer can display the full-resolution texture. Done means documenting or implementing a supported configuration that produces the expected high-resolution render.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100