emscripten-core / emscripten-core/emscripten

emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ error: no member named 'X' in the global namespace

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Description

I try to fix it for few days now so I came here for any type of help or advice. Is it a known issue because I tried to google it but no useful results was found.
BTW I am using Codeblocks as IDE and mingw-9.2.0 as compiler it compiles flawlessly but if i try it with emscripten it gives those errors from the sysroot includes. Can i somewhere somehow overwrite that it won't uses the inlcudes from the cache?
Thanks for you help in advance.

```
-------------- Clean: Debug in SDL_TEst (compiler: emscripten)---------------

Cleaned "SDL_TEst - Debug"

-------------- Build: Debug in SDL_TEst (compiler: emscripten)---------------

em++.bat -Wall -g -v -DDebug -O2 -s ALLOW_MEMORY_GROWTH=1 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\main.cpp -o obj\Debug\main.o
em++.bat -Wall -g -v -DDebug -O2 -s ALLOW_MEMORY_GROWTH=1 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp -o obj\Debug\src\Characters\Warrior.o
em++.bat -Wall -g -v -DDebug -O2 -s ALLOW_MEMORY_GROWTH=1 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp -o obj\Debug\src\Core\Engine.o
em++.bat -Wall -g -v -DDebug -O2 -s ALLOW_MEMORY_GROWTH=1 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp -o obj\Debug\src\Graphics\TextureManager.o
em++.bat -LD:\MingW\lib -o bin\Debug\SDL_TEst.exe obj\Debug\main.o obj\Debug\src\Characters\Warrior.o obj\Debug\src\Core\Engine.o obj\Debug\src\Graphics\TextureManager.o -lmingw32 -lSDL2 -lSDL2_image -lmingw32 -lSDL2main -lSDL2.dll -luser32 -lgdi32 -lwinmm -ldxguid
em++: warning: linker setting ignored during compilation: 'ALLOW_MEMORY_GROWTH' [-Wunused-command-line-argument]
"D:/emsdk-main/emsdk/upstream/bin\clang++.exe" -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\main.cpp -o obj\Debug\main.o
em++: warning: linker setting ignored during compilation: 'ALLOW_MEMORY_GROWTH' [-Wunused-command-line-argument]
"D:/emsdk-main/emsdk/upstream/bin\clang++.exe" -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp -o obj\Debug\src\Characters\Warrior.o
clang version 14.0.0 (https://github.com/llvm/llvm-project c4048d8f50aaf2c4c13b8d3e138abc34a22da754)
Target: wasm32-unknown-emscripten
Thread model: posix
InstalledDir: D:/emsdk-main/emsdk/upstream/bin
(in-process)
"D:\\emsdk-main\\emsdk\\upstream\\bin\\clang++.exe" -cc1 -triple wasm32-unknown-emscripten -emit-obj --mrelax-relocations -disable-free -disable-llvm-verifier -discard-value-names -main-file-name main.cpp -mrelocation-model static -mframe-pointer=none -fno-rounding-math -mconstructor-aliases -target-cpu generic -fvisibility hidden -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb -v "-fcoverage-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -resource-dir "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0" -D EMSCRIPTEN -D __EMSCRIPTEN_major__=2 -D __EMSCRIPTEN_minor__=0 -D __EMSCRIPTEN_tiny__=30 -D _LIBCPP_ABI_VERSION=2 -D Debug -I "D:\\MingW\\include" -I "src\\" -I "src\\Core" -I "src\\Graphics" -I "src\\Physics" -I "src\\Objects" -I "src\\Characters" -isysroot "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0\\include" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include" -O2 -Werror=implicit-function-declaration -Wall -std=c++17 -fdeprecated-macro "-fdebug-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -ferror-limit 19 -fgnuc-version=4.2.1 -fcxx-exceptions -fignore-exceptions -fexceptions -vectorize-loops -vectorize-slp -iwithsysroot/include/SDL "-iwithsysroot/include\\compat" -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -o "obj\\Debug\\main.o" -x c++ "D:\\C#_Tananyag\\C_Programok\\sdl_test\\main.cpp"
clang -cc1 version 14.0.0 based upon LLVM 14.0.0git default target x86_64-pc-windows-msvc
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten/c++/v1"
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten"
#include "..." search starts here:
#include <...> search starts here:
D:\MingW\include
src
src\Core
src\Graphics
src\Physics
src\Objects
src\Characters
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/SDL
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\compat
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1
D:\emsdk-main\emsdk\upstream\lib\clang\14.0.0\include
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include
End of search list.
clang version 14.0.0 (https://github.com/llvm/llvm-project c4048d8f50aaf2c4c13b8d3e138abc34a22da754)
Target: wasm32-unknown-emscripten
Thread model: posix
InstalledDir: D:/emsdk-main/emsdk/upstream/bin
(in-process)
"D:\\emsdk-main\\emsdk\\upstream\\bin\\clang++.exe" -cc1 -triple wasm32-unknown-emscripten -emit-obj --mrelax-relocations -disable-free -disable-llvm-verifier -discard-value-names -main-file-name Warrior.cpp -mrelocation-model static -mframe-pointer=none -fno-rounding-math -mconstructor-aliases -target-cpu generic -fvisibility hidden -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb -v "-fcoverage-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -resource-dir "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0" -D EMSCRIPTEN -D __EMSCRIPTEN_major__=2 -D __EMSCRIPTEN_minor__=0 -D __EMSCRIPTEN_tiny__=30 -D _LIBCPP_ABI_VERSION=2 -D Debug -I "D:\\MingW\\include" -I "src\\" -I "src\\Core" -I "src\\Graphics" -I "src\\Physics" -I "src\\Objects" -I "src\\Characters" -isysroot "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0\\include" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include" -O2 -Werror=implicit-function-declaration -Wall -std=c++17 -fdeprecated-macro "-fdebug-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -ferror-limit 19 -fgnuc-version=4.2.1 -fcxx-exceptions -fignore-exceptions -fexceptions -vectorize-loops -vectorize-slp -iwithsysroot/include/SDL "-iwithsysroot/include\\compat" -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -o "obj\\Debug\\src\\Characters\\Warrior.o" -x c++ "D:\\C#_Tananyag\\C_Programok\\sdl_test\\src\\Characters\\Warrior.cpp"
clang -cc1 version 14.0.0 based upon LLVM 14.0.0git default target x86_64-pc-windows-msvc
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten/c++/v1"
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten"
#include "..." search starts here:
#include <...> search starts here:
D:\MingW\include
src
src\Core
src\Graphics
src\Physics
src\Objects
src\Characters
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/SDL
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\compat
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1
D:\emsdk-main\emsdk\upstream\lib\clang\14.0.0\include
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include
End of search list.
em++: warning: linker setting ignored during compilation: 'ALLOW_MEMORY_GROWTH' [-Wunused-command-line-argument]
"D:/emsdk-main/emsdk/upstream/bin\clang++.exe" -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp -o obj\Debug\src\Core\Engine.o
clang version 14.0.0 (https://github.com/llvm/llvm-project c4048d8f50aaf2c4c13b8d3e138abc34a22da754)
Target: wasm32-unknown-emscripten
Thread model: posix
InstalledDir: D:/emsdk-main/emsdk/upstream/bin
(in-process)
"D:\\emsdk-main\\emsdk\\upstream\\bin\\clang++.exe" -cc1 -triple wasm32-unknown-emscripten -emit-obj --mrelax-relocations -disable-free -disable-llvm-verifier -discard-value-names -main-file-name Engine.cpp -mrelocation-model static -mframe-pointer=none -fno-rounding-math -mconstructor-aliases -target-cpu generic -fvisibility hidden -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb -v "-fcoverage-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -resource-dir "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0" -D EMSCRIPTEN -D __EMSCRIPTEN_major__=2 -D __EMSCRIPTEN_minor__=0 -D __EMSCRIPTEN_tiny__=30 -D _LIBCPP_ABI_VERSION=2 -D Debug -I "D:\\MingW\\include" -I "src\\" -I "src\\Core" -I "src\\Graphics" -I "src\\Physics" -I "src\\Objects" -I "src\\Characters" -isysroot "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0\\include" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include" -O2 -Werror=implicit-function-declaration -Wall -std=c++17 -fdeprecated-macro "-fdebug-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -ferror-limit 19 -fgnuc-version=4.2.1 -fcxx-exceptions -fignore-exceptions -fexceptions -vectorize-loops -vectorize-slp -iwithsysroot/include/SDL "-iwithsysroot/include\\compat" -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -o "obj\\Debug\\src\\Core\\Engine.o" -x c++ "D:\\C#_Tananyag\\C_Programok\\sdl_test\\src\\Core\\Engine.cpp"
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:670:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:61:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\exception:83:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cstdlib:109:9: error: no member named 'atoll' in the global namespace; did you mean 'atol'?
using ::atoll;
~~^
D:\MingW\include\stdlib.h:363:39: note: 'atol' declared here
_CRTIMP __cdecl __MINGW_NOTHROW long atol (const char *);
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:670:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:244:16: error: reinterpret_cast from 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') to 'size_t' (aka 'unsigned long') is not allowed
return reinterpret_cast(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
clang -cc1 version 14.0.0 based upon LLVM 14.0.0git default target x86_64-pc-windows-msvc
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten/c++/v1"
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten"
#include "..." search starts here:
#include <...> search starts here:
D:\MingW\include
src
src\Core
src\Graphics
src\Physics
src\Objects
src\Characters
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/SDL
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\compat
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1
D:\emsdk-main\emsdk\upstream\lib\clang\14.0.0\include
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include
End of search list.
em++: warning: linker setting ignored during compilation: 'ALLOW_MEMORY_GROWTH' [-Wunused-command-line-argument]
"D:/emsdk-main/emsdk/upstream/bin\clang++.exe" -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp -o obj\Debug\src\Graphics\TextureManager.o
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\chrono:828:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ctime:49:
D:\MingW\include\time.h:396:1: error: unknown type name '__MINGW_IMPORT'
__MINGW_IMPORT char *tzname[2];
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:281:13: error: typedef redefinition with different types ('int' vs 'struct __clockid__ *')
typedef int clockid_t;
^
D:\MingW\include\time.h:439:29: note: previous definition is here
typedef struct __clockid__ *clockid_t;
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:301:8: error: redefinition of 'timespec'
struct timespec { time_t tv_sec; long tv_nsec; };
^
D:\MingW\include\time.h:115:8: note: previous definition is here
struct timespec
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:653:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:38:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\semaphore.h:13:
In file included from D:\MingW\include\fcntl.h:20:
In file included from D:\MingW\include\io.h:57:
D:\MingW\include\sys/types.h:211:20: error: typedef redefinition with different types ('_sigset_t' (aka 'int') vs 'struct __sigset_t')
typedef _sigset_t sigset_t;
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:405:71: note: previous definition is here
typedef struct __sigset_t { unsigned long __bits[128/sizeof(long)]; } sigset_t;
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:14:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iterator:419:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__functional_base:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:61:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\exception:83:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cstdlib:109:9: error: no member named 'atoll' in the global namespace; did you mean 'atol'?
using ::atoll;
~~^
D:\MingW\include\stdlib.h:363:39: note: 'atol' declared here
_CRTIMP __cdecl __MINGW_NOTHROW long atol (const char *);
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:14:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iterator:419:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__functional_base:15:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:244:16: error: reinterpret_cast from 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') to 'size_t' (aka 'unsigned long') is not allowed
return reinterpret_cast(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\chrono:828:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ctime:49:
D:\MingW\include\time.h:396:1: error: unknown type name '__MINGW_IMPORT'
__MINGW_IMPORT char *tzname[2];
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:281:13: error: typedef redefinition with different types ('int' vs 'struct __clockid__ *')
typedef int clockid_t;
^
D:\MingW\include\time.h:439:29: note: previous definition is here
typedef struct __clockid__ *clockid_t;
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:301:8: error: redefinition of 'timespec'
struct timespec { time_t tv_sec; long tv_nsec; };
^
D:\MingW\include\time.h:115:8: note: previous definition is here
struct timespec
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:38:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\semaphore.h:13:
In file included from D:\MingW\include\fcntl.h:20:
In file included from D:\MingW\include\io.h:57:
D:\MingW\include\sys/types.h:211:20: error: typedef redefinition with different types ('_sigset_t' (aka 'int') vs 'struct __sigset_t')
typedef _sigset_t sigset_t;
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:405:71: note: previous definition is here
typedef struct __sigset_t { unsigned long __bits[128/sizeof(long)]; } sigset_t;
^
clang version 14.0.0 (https://github.com/llvm/llvm-project c4048d8f50aaf2c4c13b8d3e138abc34a22da754)
Target: wasm32-unknown-emscripten
Thread model: posix
InstalledDir: D:/emsdk-main/emsdk/upstream/bin
(in-process)
"D:\\emsdk-main\\emsdk\\upstream\\bin\\clang++.exe" -cc1 -triple wasm32-unknown-emscripten -emit-obj --mrelax-relocations -disable-free -disable-llvm-verifier -discard-value-names -main-file-name TextureManager.cpp -mrelocation-model static -mframe-pointer=none -fno-rounding-math -mconstructor-aliases -target-cpu generic -fvisibility hidden -debug-info-kind=constructor -dwarf-version=4 -debugger-tuning=gdb -v "-fcoverage-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -resource-dir "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0" -D EMSCRIPTEN -D __EMSCRIPTEN_major__=2 -D __EMSCRIPTEN_minor__=0 -D __EMSCRIPTEN_tiny__=30 -D _LIBCPP_ABI_VERSION=2 -D Debug -I "D:\\MingW\\include" -I "src\\" -I "src\\Core" -I "src\\Graphics" -I "src\\Physics" -I "src\\Objects" -I "src\\Characters" -isysroot "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/c++/v1" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\lib\\clang\\14.0.0\\include" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include/wasm32-emscripten" -internal-isystem "D:\\emsdk-main\\emsdk\\upstream\\emscripten\\cache\\sysroot/include" -O2 -Werror=implicit-function-declaration -Wall -std=c++17 -fdeprecated-macro "-fdebug-compilation-dir=D:\\C#_Tananyag\\C_Programok\\sdl_test" -ferror-limit 19 -fgnuc-version=4.2.1 -fcxx-exceptions -fignore-exceptions -fexceptions -vectorize-loops -vectorize-slp -iwithsysroot/include/SDL "-iwithsysroot/include\\compat" -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -o "obj\\Debug\\src\\Graphics\\TextureManager.o" -x c++ "D:\\C#_Tananyag\\C_Programok\\sdl_test\\src\\Graphics\\TextureManager.cpp"
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:18: error: cannot combine with previous 'char' declaration specifier
mutable char __small[sizeof(void*) * 2];
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:25: error: expected member name or ';' after declaration specifiers
mutable char __small[sizeof(void*) * 2];
~~~~~~~~~~~~~~~~~~~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:59: error: expected unqualified-id
? &__buf->__small
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:59: error: expected ':'
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:49: note: to match this '?'
? &__buf->__small
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2088:49: error: expected '(' for function-style cast or type construction
: __buf->__large);
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2088:49: error: expected ')'
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2086:44: note: to match this '('
_Fun* __f = reinterpret_cast<_Fun*>(__use_small_storage<_Fun>::value
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2134:39: error: expected unqualified-id
::new ((void*)&__buf_.__small)
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2157:33: error: expected unqualified-id
::new ((void*)&__buf_.__small) _Fun(_VSTD::move(__f));
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:57: error: expected unqualified-id
return reinterpret_cast(&__buf_.__small);
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:57:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:57: error: expected ')'
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:48: note: to match this '('
return reinterpret_cast(&__buf_.__small);
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:18: error: cannot combine with previous 'char' declaration specifier
mutable char __small[sizeof(void*) * 2];
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:25: error: expected member name or ';' after declaration specifiers
mutable char __small[sizeof(void*) * 2];
~~~~~~~~~~~~~~~~~~~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:59: error: expected unqualified-id
? &__buf->__small
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:59: error: expected ':'
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2087:49: note: to match this '?'
? &__buf->__small
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2088:49: error: expected '(' for function-style cast or type construction
: __buf->__large);
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2088:49: error: expected ')'
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2086:44: note: to match this '('
_Fun* __f = reinterpret_cast<_Fun*>(__use_small_storage<_Fun>::value
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2134:39: error: expected unqualified-id
::new ((void*)&__buf_.__small)
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2157:33: error: expected unqualified-id
::new ((void*)&__buf_.__small) _Fun(_VSTD::move(__f));
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:57: error: expected unqualified-id
return reinterpret_cast(&__buf_.__small);
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:1:
In file included from src\Graphics\TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:57: error: expected ')'
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:2254:48: note: to match this '('
return reinterpret_cast(&__buf_.__small);
^
clang -cc1 version 14.0.0 based upon LLVM 14.0.0git default target x86_64-pc-windows-msvc
ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten/c++/v1"
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp:1:
In file included from src\Characters/Warrior.h:3:
In file included from src\Characters/Character.h:4:
In file included from src\GameObject.h:4:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:60:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:122:9: error: no member named 'swprintf' in the global namespace
using ::swprintf;
~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:124:9: error: no member named 'vswprintf' in the global namespace
using ::vswprintf;
~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:129:9: error: no member named 'fgetws' in the global namespace
using ::fgetws;
~~^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
20 errors generated.
em++: error: 'D:/emsdk-main/emsdk/upstream/bin\clang++.exe -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Characters\Warrior.cpp -o obj\Debug\src\Characters\Warrior.o' failed (returned 1)
Process terminated with status 1 (0 minute(s), 1 second(s))

In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp:3:
In file included from src\Physics\Transform.h:3:
In file included from src\Physics/Vector2D.h:4:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iostream:37:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ios:215:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__locale:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string:511:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\string_view:179:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__string:60:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:122:9: error: no member named 'swprintf' in the global namespace
using ::swprintf;
~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:124:9: error: no member named 'vswprintf' in the global namespace
using ::vswprintf;
~~^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cwchar:129:9: error: no member named 'fgetws' in the global namespace
using ::fgetws;
~~^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
20 errors generated.
em++: error: 'D:/emsdk-main/emsdk/upstream/bin\clang++.exe -target wasm32-unknown-emscripten -DEMSCRIPTEN -fignore-exceptions -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr -D__EMSCRIPTEN_major__=2 -D__EMSCRIPTEN_minor__=0 -D__EMSCRIPTEN_tiny__=30 -D_LIBCPP_ABI_VERSION=2 -Werror=implicit-function-declaration -Xclang -iwithsysroot/include/SDL --sysroot=D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\compat -Wall -g -v -DDebug -O2 -march=corei7 -std=c++17 -g -ID:\MingW\include -Isrc\ -Isrc\Core -Isrc\Graphics -Isrc\Physics -Isrc\Objects -Isrc\Characters -c D:\C#_Tananyag\C_Programok\sdl_test\src\Core\Engine.cpp -o obj\Debug\src\Core\Engine.o' failed (returned 1)
Process terminated with status 1 (0 minute(s), 1 second(s))

ignoring nonexistent directory "D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/wasm32-emscripten"
#include "..." search starts here:
#include <...> search starts here:
D:\MingW\include
src
src\Core
src\Graphics
src\Physics
src\Objects
src\Characters
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/SDL
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\compat
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1
D:\emsdk-main\emsdk\upstream\lib\clang\14.0.0\include
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include
End of search list.
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:14:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iterator:419:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__functional_base:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:61:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\exception:83:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\cstdlib:109:9: error: no member named 'atoll' in the global namespace; did you mean 'atol'?
using ::atoll;
~~^
D:\MingW\include\stdlib.h:363:39: note: 'atol' declared here
_CRTIMP __cdecl __MINGW_NOTHROW long atol (const char *);
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:14:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\iterator:419:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__functional_base:15:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\typeinfo:244:16: error: reinterpret_cast from 'std::__type_info_implementations::__non_unique_arm_rtti_bit_impl::__type_name_t' (aka 'unsigned int') to 'size_t' (aka 'unsigned long') is not allowed
return reinterpret_cast(__v);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\chrono:828:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\ctime:49:
D:\MingW\include\time.h:396:1: error: unknown type name '__MINGW_IMPORT'
__MINGW_IMPORT char *tzname[2];
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:281:13: error: typedef redefinition with different types ('int' vs 'struct __clockid__ *')
typedef int clockid_t;
^
D:\MingW\include\time.h:439:29: note: previous definition is here
typedef struct __clockid__ *clockid_t;
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:32:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\pthread.h:28:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:301:8: error: redefinition of 'timespec'
struct timespec { time_t tv_sec; long tv_nsec; };
^
D:\MingW\include\time.h:115:8: note: previous definition is here
struct timespec
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:15:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\memory:687:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\atomic:579:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__threading_support:38:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\semaphore.h:13:
In file included from D:\MingW\include\fcntl.h:20:
In file included from D:\MingW\include\io.h:57:
D:\MingW\include\sys/types.h:211:20: error: typedef redefinition with different types ('_sigset_t' (aka 'int') vs 'struct __sigset_t')
typedef _sigset_t sigset_t;
^
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include\bits/alltypes.h:405:71: note: previous definition is here
typedef struct __sigset_t { unsigned long __bits[128/sizeof(long)]; } sigset_t;
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:18: error: cannot combine with previous 'char' declaration specifier
mutable char __small[sizeof(void*) * 2];
^
D:\MingW\include\_mingw.h:296:19: note: expanded from macro '__small'
# define __small char
^
In file included from D:\C#_Tananyag\C_Programok\sdl_test\src\Graphics\TextureManager.cpp:1:
In file included from src\Graphics/TextureManager.h:5:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\map:481:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\__tree:17:
In file included from D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\algorithm:654:
D:\emsdk-main\emsdk\upstream\emscripten\cache\sysroot/include/c++/v1\functional:1952:25: error: expected member name or ';' after declaration specifiers
Process terminated with status 1 (0 minute(s), 2 second(s))
50 error(s), 4 warning(s) (0 minute(s), 2 second(s))
```

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