Plotting `f64::NAN` drops nearby points and disconnects line
- Dominant language
- Rust
- Stars
- 468
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- Merged PRs (30d)
- 3
Description
**Describe the bug**
Adding `NaN` values to a `PlotPoints` disconnects the line plot, and drops nearby points (not sure of the exact behavior of which points are dropped).
I didn't find any description of what the expected behaviour is when you attempt to plot `NaN`.
**To Reproduce**
Steps to reproduce the behavior:
1. Clone the minimal example: https://github.com/CramBL/egui-nan-example
2. `cargo run`
Or create an eframe project and copy this into `eframe::update`
```rust
egui::CentralPanel::default().show(ctx, |ui| {
let values = [1.0, 2.0, 3.0, f64::NAN, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0];
let points: PlotPoints = values
.iter()
.enumerate()
.map(|(i, &y)| [i as f64, y])
.collect();
Plot::new("line_plot").show(ui, |plot_ui| {
plot_ui.line(Line::new("series", points));
});
});
```
**Expected behavior**
Not sure, maybe to drop the `NaN` point and still connect the other lines?
**Screenshots**
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Assessment
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