Exact text scaling
- Dominant language
- Rust
- Stars
- 30.6k
- Forks
- 2.1k
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 72
Description
**Is your feature request related to a problem? Please describe.**
It would be useful to have a way to draw scaled text, e.g. draw 12 point text at 3x its normal size. As far as I know, the best way to achieve something like this currently is to multiply the font size by the scale (as suggested in #3277), but that is clearly hacky and comes with a couple of issues, mainly that the text is not scaled precisely (i.e. the aspect ratio of the bounding boxes varies depending on the scale), and there is also a limit on how much you can scale before egui panics.
**Describe the solution you'd like**
Any way to be able to specify the scaling factor of text being drawn.
Contributor guide
Research direction
The issue names no files or tests; begin by tracing egui's text-drawing and font-size path, and review the existing workaround in #3277. Done means an API can accept a text scaling factor and scale text precisely without the current aspect-ratio drift or panic limit.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100