Speed issues on Windows when `immediate viewport` is on another screen
Open
bug
performance
- Dominant language
- Rust
- Stars
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- Forks
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- Avg merge
- 1d 9h
- Merged PRs (30d)
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Description
OS: Windows10
egui: Master & All
If the `Immediate Viewport` created by a program on Windows is on a different screen than the program itself, the speed will decrease to about 30-40 FPS.
Contributor guide
Research direction
The issue names no files, tests, or entry points. Reproduce it on Windows 10 with an Immediate Viewport on a different screen, measure the frame rate, and compare it with the viewport on the program's screen; done means the cross-screen setup no longer drops to about 30–40 FPS.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- desktop-dev, performance
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100