kda direct buffer support
Open
- Dominant language
- C++
- Stars
- 980
- Forks
- 118
- PR merge metrics
- No merged PRs in 30d
Description
Does this engine have or plan to have KDA Direct buffer support like SDL2 has? KDA support would allow our games to be ported to embedded systems that lack window system support (like X window system support in ubuntu)
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are identified. Start by reviewing the engine's existing platform support and comparing it with SDL2's KDA Direct buffer support. Done means embedded systems without window-system support can run the engine through KDA Direct buffers.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, operating-systems
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100