elnormous / elnormous/ouzel

kda direct buffer support

Open
#48 4 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
980
Forks
118
PR merge metrics
No merged PRs in 30d

Description

Does this engine have or plan to have KDA Direct buffer support like SDL2 has? KDA support would allow our games to be ported to embedded systems that lack window system support (like X window system support in ubuntu)

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are identified. Start by reviewing the engine's existing platform support and comparing it with SDL2's KDA Direct buffer support. Done means embedded systems without window-system support can run the engine through KDA Direct buffers.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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