elnormous / elnormous/ouzel

SetCursorPosition not working properly (?)

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#41 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
980
Forks
118
PR merge metrics
No merged PRs in 30d

Description

Was just inspecting the GUI sample and noticed that the SetCursorPosition is not working properly in Windows environment :

engine->getInputManager()->setCursorPosition(Vector2(10, 10));

I though it is because I have two monitors, at first, but that doesn't seem to work either.
Do you encounter this issue as well?

Contributor guide

No contributing guide indexed for this repository

Research direction

Start with the GUI sample and reproduce the SetCursorPosition(Vector2(10, 10)) call on Windows, including the reported two-monitor setup. Trace the input-manager cursor handling to determine why the position is not applied; done means the cursor reliably moves to the requested coordinates.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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