elliotttate / elliotttate/OpenXR-Simulator
Unable to get it to work
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- C++
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Description
I've been trying to get this working without luck, even with the latest update
[openxr-explorer](https://github.com/maluoi/openxr-explorer/releases/latest) still shows the runtime (SteamVR) unchanged.
I tested OpenBrush ([nightly Windows OpenXR](https://github.com/icosa-foundation/open-brush/actions/workflows/build.yml?query=branch%3Amain) artifact) which also uses Direct3D 11 and it fails to find the VR device
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