elliotttate / elliotttate/DKC3Recomp

Proper CRT filter?

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Dominant language
C
Stars
81
Forks
5
PR merge metrics
No merged PRs in 30d

Description

Can we get a proper CRT mode like on DKC1 recomp? Also on DKC2 Recomp if possible since one can't report issues on that project? Here and in DKC2 recomp it doesn't seem to do anything in particular, it just changes the color palette a bit, but it's no CRT filter.

Contributor guide

No contributing guide indexed for this repository

Research direction

Use DKC1 Recomp as the reference for the requested CRT mode, then compare its behavior with the current DKC3 Recomp mode, which the report says only changes the color palette. Check whether the same result can be provided for DKC2 Recomp; done means the mode visibly applies a CRT effect rather than only altering colors.

Written by the indexing model from the issue text.

Assessment

Tech stack
c
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
45/100

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