elementary / elementary/granite
Play a sound for Granite.MessageDialog
Open
Needs Design
Priority: Wishlist
- Dominant language
- Vala
- Stars
- 329
- Forks
- 65
- Avg merge
- 1d 14h
- Merged PRs (30d)
- 31
Description
## Problem
Many users may react slowly or not be able to immediately notice an error popup. The user has to be staring at their to notice a popup, which is pretty bad if it is a critical error.
## Proposal
Gala should play a crisp 'dunn' sound effect when a Granite.MessageDialogue with an error appears, and for when a Granite error views appears.
This should be done on an opt-in basis to avoid accidentally confusing users.
I'd also suggest adding a lighter sound effect for authentication popups.
tl;dr
Error views and granite error dialogues should have unique audio cues
## Prior Art
_Maybe I'll add some later_
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Assessment
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