element-hq / element-hq/element-ios
network latency leads to creating 15 duplicated rooms at the same time
Open
- Dominant language
- Swift
- Stars
- 1.8k
- Forks
- 544
- PR merge metrics
- PR metrics pending
Description
When I was initializing a chat with my friend, the network connection really sucked and the app was stuck with a endless loading icon. I restarted the app and then I found 15 rooms between my friend and me.
Thus...is there a way to forbid Riot from creating duplicated rooms?
System iOS 10.3.2
App Version 0.4.2
Contributor guide
Research direction
No source files, tests, or entry points are named. Reproduce room initialization on iOS 10.3.2 with app version 0.4.2 under a poor network connection, then trace the room-creation flow; done means retrying or restarting does not create duplicate rooms.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ios, swift
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100