electron / electron/forge

Unable to run the app on Windows with steamworks.js

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bug native-modules platform/windows plugin/webpack
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Description

### Pre-flight checklist

- [X] I have read the [contribution documentation](https://github.com/electron/forge/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [code of conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project uses.
- [X] I have searched the issue tracker for a bug that matches the one I want to file, without success.

### Electron Forge version

6.0.5

### Electron version

23.0.0

### Operating system

Windows 11 Home, 22H2

### Last known working Electron Forge version

_No response_

### Expected behavior

The app opens.

### Actual behavior

I get the following error when trying to run the app either from the exe generated by `make` or when started with `start` command.

```
pp threw an error during load
Error: The specified module could not be found.
\\?\C:\Users\vsobotka\workspace\landia\desktop_app\.webpack\main\native_modules\dist\win64\steamworksjs.win32-x64-msvc.node
at process.func [as dlopen] (node:electron/js2c/asar_bundle:2:1822)
at Module._extensions..node (node:internal/modules/cjs/loader:1259:18)
at Object.func [as .node] (node:electron/js2c/asar_bundle:2:1822)
at Module.load (node:internal/modules/cjs/loader:1044:32)
at Module._load (node:internal/modules/cjs/loader:885:12)
at f._load (node:electron/js2c/asar_bundle:2:13330)
at Module.require (node:internal/modules/cjs/loader:1068:19)
at require (node:internal/modules/cjs/helpers:103:18)
at ./node_modules/steamworks.js/dist/win64/steamworksjs.win32-x64-msvc.node (C:\Users\vsobotka\workspace\landia\desktop_app\.webpack\main\index.js:933:18)
at __webpack_require__ (C:\Users\vsobotka\workspace\landia\desktop_app\.webpack\main\index.js:1200:42)
```

I verified all the files mentioned above, and they are present on the location they are expected.

### Steps to reproduce

Simple electron app with steamworks.js ran on Windows 11 in Parallels Desktop should reproduce the issue. Not sure if it's important, but I use M2 Apple Silicon chip.

### Additional information

Until we added steamworks.js, the app was working.

Not sure if it can be related, but I am running the project on M2 MacBook Pro, where I have Parallels Desktop and Windows 11 Home installed. So it is 64bit architecture running on ARM hardware. It is working for a colleague with Windows 11 machine just fine.

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