ekolis / ekolis/FrEee

Scriptable abilities

Open
#92 1 comment 0 reactions 0 assignees View on GitHub
enhancement idea
Dominant language
C#
Stars
86
Forks
14
PR merge metrics
No merged PRs in 30d

Description

**What do you want to see?**
The ability (ha!) to add scripts to abilities that run at certain points in time on all objects that have that ability, e.g. every turn.

**How would it help players?**
Modders could literally add custom abilities that actually do things and are not just flags!

**Alternatives**
N/A

**Screenshots and mockups**
N/A

**Things to consider**
When else might a script want to run, besides between turns?

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