Heroic abilities
- Dominant language
- C#
- Stars
- 86
- Forks
- 14
- PR merge metrics
- No merged PRs in 30d
Description
**What do you want to see?**
Heroic Abilities would be a new type of ability that can provide a passive effect or activate on a cooldown, but are stronger than regular abilities and can only be possessed once per vehicle (no duplicates, no matter how many times it's granted). For instance, evasive maneuvers that give a temporary evasion bonus in combat. They would have prerequisites that would apply to a vehicle, such as a combat speed of at least 4, or belonging to an empire with the Organic racial trait, or having at least 500 experience points.
**How would it help players?**
Add more tactical depth to combat, sort of like Dominions spells
**Alternatives**
Could be just regular abilities (or weapon capabilities, which really should be abilities anyway) that are have prerequisites for being active.
**Screenshots and mockups**
N/A
**Things to consider**
???
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.