Implement emergency energy ability
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task
- Dominant language
- C#
- Stars
- 86
- Forks
- 14
- PR merge metrics
- No merged PRs in 30d
Description
**What needs to be done?**
This ability should grant temporary bonus movement points for one turn when activated, but destroy the component (maybe it needs to be repaired at a SY, I don't remember how that worked).
We should already have a UI for activating components; just need to make sure that this ability shows up there.
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