Verify that game is still on auto processing and hosting is enabled before uploading a turn
Open
bug
tweak
- Dominant language
- C#
- Stars
- 4
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
For instance, let's say your SE4 gets stuck on an AI error you don't have time to dismiss and in the mean time the game owner goes to manually process a turn - then the autohost will replace it with an obsolete turn! Or you might have turned processing off while the turn is running...
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