egordorichev / egordorichev/HighSpeedRabbit

Attack mechanics

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help wanted
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Description

We still didn't decide how the attack mechanic is going to work. Is it going to be a close range attack, with a trident or should we make it different?

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the open design questions in this issue: close-range attack, trident use, or another approach. No files, tests, or entry points are identified. Done means the attack mechanic has been decided and its intended behavior is documented clearly enough to implement.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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