egordorichev / egordorichev/HighSpeedRabbit
Use particles to animate objects
Open
suggestion
- Dominant language
- No language data
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Instead of creating new frames for the objects to be animated we can use particles (like smoke effect) to make them less static.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. First inspect how the game currently animates objects and whether particle effects already exist; done means achieving less-static object animation through particles rather than creating new frames, with the result visible in the game.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100