effekseer / effekseer/EffekseerForWebGL

Using effekseer with Post process

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#100 6 comments 0 reactions 0 assignees View on GitHub
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Python
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Description

Effekseer doesn't work well with post process. Some effects not showing at all, some of them working. I am not sure what is causing this.

Laser effect is working but the problem is effekseer renders after the Effect composer so it doesn't get effected from post process effects. If i render it before effect composer, it is not showing at all since effect composer just overrides it. Is there any way to add effekseer into effect composer as a pass or something, so it get effected by post processing? Is such a thing doable?

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