effekseer / effekseer/Effekseer

Loop flag in code; soft stop for effects

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#628 4 comments 0 reactions 0 assignees View on GitHub
Dominant language
C
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Description

Hello! I have a problem. I have wrapper over this library and i need something to set loop/unloop for effect in runtime
Effekseer.Manager has a lot of things for managing effects, like SetSpeed, SetAutoDrawing and etc, but nothing for loop.
I also went to https://effekseer.github.io/Help_Tool/en/index.html too. But found nothing

Second problem is i need to stop generating particles for looped effect. I found something interested, In my more older version, in Effekseer.Instance.cpp::1040 but this is disabled here

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Research direction

Start by reading the Effekseer.Manager APIs referenced in the issue and inspect Effekseer.Instance.cpp around line 1040, where older particle-generation behavior was reportedly disabled. Compare the current implementation with the older version and review the Effekseer tool documentation. Done means runtime loop control and a soft stop for particle generation are defined and exposed without stopping the effect immediately.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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