Modularize world structure
Open
enhancement
- Dominant language
- Python
- Stars
- 6
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
The way the world is currently structured is great for 2D games with small worlds.
However, once these worlds become large or 3D, then it starts to become a major performance issue as large amounts of memory are taken up, as well as calculating the future positions of objects taking up time.
In order to support 3D worlds, this needs to be optional and allow for extension in the way the world is represented internally.
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