ebabel-games / ebabel-games/magicalhex
Use key modifiers to handle keyboard events
Open
enhancement
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
See http://learningthreejs.com/data/THREEx/docs/THREEx.KeyboardState.html for how to do this. There are properties in the event to indicate if shift, ctrl, alt keys are also pressed. Do not use the threex plugin if I can save myself from adding one more dependency.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the linked THREEx.KeyboardState documentation, then locate the project's existing keyboard event handling. Confirm how modifier-key properties are exposed by the event and verify that the behavior works without adding the THREEx dependency.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev, web-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 28/100