dwmkerr / dwmkerr/sharpgl

Design draft for 2D abstraction layer

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C#
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Description

In order to ease 2D drawing with SharpGL, we need an abstraction layer that allows it to do 2D drawings on a very easy way. There are developers out there, who wants to implement user controls based on SharpGL. So first we need a concept and definition of the layer. Maybe some prototypes. So that we can aim to implement this for releases after 2.5.

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